LSG vs CSK Player Ratings, IPL 2026: Marsh dominates for Lucknow Super Giants; check full rankings


Mitchell Marsh’s stunning knock of 90 from 39 balls helped Lucknow Super Giants beat Chennai Super Kings by seven wickets and 20 balls in hand at the Ekana Stadium in Lucknow on Friday.

Marsh hit nine fours and seven sixes, dominating the CSK bowling after Akash Singh set up the game with his three wickets that rattled the opposition’s top order.

CHENNAI SUPER KINGS

Sanju Samson: 3.5 — Despite playing a few glorious shots, the wicketkeeper-batter couldn’t find score faster than a run-a-ball (20 off 20 balls; three fours).

Ruturaj Gaikwad: 3 — The CSK captain couldn’t build on the start he got and fell after scoring 13 off 9 balls (13 off 9 balls; two fours).

Urvil Patel: 2.5 — The big-hitter found it hard to time the ball and only managed 6 runs off 7 balls (6 off 7 balls; one four).

Kartik Sharma: 7.5 — The youngster played an excellent counterattacking innings, putting pressure on the LSG bowlers with a series of attractive strokes (71 off 42 balls; six fours, five sixes).

Dewald Brevis: 6 — Brevis played a few big shots and stitched together a 50-run partnership with Kartik Sharma before falling to Mohammad Shami (25 off 16 balls; two sixes).

Shivam Dube: 7 — Added some handy late runs and took apart Prince Yadav in the final over as part of a useful cameo (32 off 16 balls; three fours, two sixes).

Prashant Veer: 5 — Played an inventive cameo and provided Dube support to help CSK reach a strong total (13 off 10 balls; one four).

Anshul Kamboj: 1 — The right-arm quick had a night to forget as he conceded four sixes in a row against Nicholas Pooran and finished with the figures of 0/63 in 2.4 overs.

Noor Ahmad: 7.5 — The left-arm wrist spinner bowled an economical and a smart spell from one end (0/21 in 4 overs).

Spencer Johnson: 5 – The left-arm pacer bowled with good pace and was perhaps slightly unlucky not to strike with the new ball. Returned later to dismiss Abdul Samad (1/39 in 4 overs).

Mukesh Choudhary: 5.5 — The fast bowler bowled well in phases. He picked the first wicket for CSK in the form of Josh Inglis, but it was too late by then (1/24 in 3 overs).

LUCKNOW SUPER GIANTS

Mitchell Marsh:9.5 – Marsh was the standout performer of the night, taking apart the CSK bowling attack in a brutal display of power hitting (90 off 38 balls; nine fours, seven sixes).

Josh Inglis (Impact Player): 5 – Inglis played a useful supporting hand to Marsh as LSG added 135 for the first wicket (36 off 32 balls; three fours, one six).

Nicholas Pooran: 8 — The West Indian batter finished the game with four consecutive sixes (32 off 17 balls not out; 1 fours, 4 sixes).

Mukul Choudhary: 6 — Batting at number five, the youngster gave a good push when LSG lost three quick wickets and remained unbeaten in the end (13 off 10 balls; 2 fours).

Abdul Samad: 3.5 — Failed to make much of an impact on his return to the side, hitting a single six before falling (7 off 3 balls; one six).

Shahbaz Ahmed: 4.5 — The all-rounder took some tap with the ball, facing the brunt of Kartik and Brevis’ attacking intent, but dismissed Kartik from the final ball of his spell (1/45 in 4 overs).

Mohammed Shami: 5 — Shami made the crucial breakthrough to remove Dewald Brevis, but was also taken for runs in a relatively expensive spell (1/41 in 4 overs).

Mayank Yadav: 7.5 — Bowled with brisk pace and troubled the CSK batters. Went wicketless, but bowled economically (0/26 in 4 over).

Akash Singh: 9 — Playing his first match of the season, Akash broke CSK’s top order inside the PowerPlay and finished his quota in his first spell itself (3/26 in 4 overs).

Prince Yadav: 4 — Was not at his best, and could not pick up a wicket as he suffered a relatively poor outing (0/49 in 4 overs).

The rating points are an output of a relative grading based on CricViz Match Impact scores from the LSG vs CSK match.

CricViz Match Impact quantifies the additional or reduced runs contributed by a player in comparison to an average player operating within the identical game context. Each delivery is assessed and assigned a positive or negative run value, reflecting how it influences the team’s expected total.

Published on May 15, 2026



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